A modern adaptation of the classic game of hide-and-seek, Hide & Seek Safari features an exclusively designed Seeker — a "magically" sensitive wand that resembles a tree branch — that players must use to track down the elusive tiger. As players close in on the hiding tiger, the wand lights up to show them the way. The Seeker sounds an alarm when the tiger is near. The game can be played both indoors and outside, with multiple Seeker wands and multiple hiding animals (additional animals to be released).
Who can tell who's really an idiot and who's faking? Each round, everyone is dealt a card telling them whether they are an idiot or not. The current genius asks one trivia question from the cards they hold. Everyone writes down his or her answer, but if a player is an idiot, he must answer incorrectly. Once all the answers are revealed, the player must figure out who's definitely an idiot. But if someone is erroneously called an idiot, he can steal the accuser’s points. Idiots who don't get caught get bonus points. So the question to be asked in this game is ... who's really the idiot and who's just fooling?
In this spy game, players will learn to shoot first and ask questions never. Two or three opposing teams of Covert Operatives are trying to steal the plans for a nuclear submarine. Each team must first eliminate the other team in order to steal the plans. Players must determine whom to trust and whom to shoot. This game is intended for four to fourteen players. Launch date: August 27, 2007.
With only one turn per player per round, players must act fast. Answer the question correctly and toss the correct ball into the Determinator. The first player to cross the finish line of the scoreboard wins. The game set includes 440 Question cards, fifteen Guessing balls, five player tokes, a game board and the Determinator. Launch date: January 2007.
Igor: The Monster Making Game is a fast-paced custom-dice game about building monsters while trying not to leave unfinished projects on the table where other mad scientists could steal your work. The game is based on the movie "Igor " — a playfully irreverent comedy that brings a new twist to the classic monster genre. Launch date: September 19, 2008.
A plush version of our smash hit Hide & Seek Safari that is especially geared for younger children. Hidden animal calls out to the child with their own sound while the children race to find it. New for 2011 are the Panda, Cat, Dog and Cow. It's a "Unique yet simple game that is both a plush friend and an interactive game playable right out of the box," Frank DiLorenzo, president of R&R Games, Inc., told TDmonthly. Launch date: February 2010. Awards: 2010 Creative Child Top Toy of the Year; 2010 NAPPA Honors
Players Roll, Pass and Kick their way to victory in this head to head football game. The game pits two football teams in a classic gridiron match. Playable by 2-4 players, ‘coaches’ call plays using the cards available in their hands. Yardage gained or lost is determined by the roll of the dice. Strategic play calling makes all the difference... The right offensive play might get a lot of yardage... unless the defense sets up correctly to stop it. Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs... it’s all in here. "This is the most fun football board game in a box AND there will be 6 expansion sets available that allow you to completely customize the game with 24 different teams," Frank DiLorenzo, president of R&R Games, Inc., told TDmonthly. Launch date: October 2011.
Ticked Off is a game that gives players the opportunity to crush and impress their friends with their vast smartitude. Fast, fun and easy to play. 1. Bet on the first category...highest bid sets the mark to beat. 2. Reveal the Mystery Category. Start the timer. 3. Jot down as many answers as you can before the timer goes off. "A whole new twist on party games involving categories and matching answers, plus it comes with a unique 45 second electronic timer! You just gotta get TICKED OFF!" Frank DiLorenzo, president of R&R Games, Inc., told TDmonthly. Launch date: September 2011.
Who will pluck the most popular pairs? Each player gets 60 seconds to pair up 11 images at the same time. 5 pairs and one bad apple. Players gain points by matching the most other players with the same pairs. Launch date: July 2012. Awards: 2012 - Best Party game of the Year from Games Magazine; 2012 - Best Family Game of the Year from Creative Child.
Two players co-star as they attempt to get the audience to guess 6 phrases. Trouble is, each only has half the phrase and it's up to the audience players to put it all together. Lots of laughs and fun in this charageous game for 3-8 players. Launch date: July 2012. Awards: 2012 Games Magazine Top 100 - Party games category
A game for 4 players in which players attempt to give their opponent clues from a list of words that all relate to the secret hidden word. First team to guess the hidden word wins the round and first to win three wins the game. The challenge is to make sure players don't give the easiest clues too early or their opponents may steal the word. Launch date: July 2012. Awards: 2012 Games Magazine TOP 100 - Word game category
Yarrr! There be Treasure About! Having buried and protected your ill-gotten booty, it's time to send your crew to search for the treasures of the other scurvy pirates! Plunder® is a fun and exciting deduction game where players collect clues to piece together maps, disarm booby-traps, and go digging in search of buried treasure. Steal your opponents treasures and be the first to take your Plunder. Ages 10+ • 2 to 6+ players • Playing time 30-45 minutes.
The irresistibly fun and flirty game of skill, strategy and luck, where players shoot heart-shaped magnets to cause a chain reaction that’ll win them the game! Strategies develop and unfold, resulting in exciting and unexpected twists and turns.
Where the heck are your friends...in this party game of outlandish locations and cryptic clues? With only thirty seconds to paw through a giant pile of photo clues, the pressure is on to pick ones that describe your secret hiding spot so you can be found. When time runs out, the Messes are passed around and you must guess which of the possible locations landed in front of you. What will YOU choose when you have to...GUESS THE MESS! 3–8 players • Ages 10 and up • Playing time: 30–45 min
Figure out who your frozen friends are in this hilarious new party game. Is he hurling a javelin or being a superhero? Is she a tumbleweed or a hedgehog? It’s a laugh a minute as you guess what your friends are trying to be while they… Strike A Pose. Each round, all but one player (the Guesser) must freeze into a statue depicting one of the people, places or things on the current card in play. When everyone is set, the Guesser enters the room and decides who’s who after looking at the current card! Lots of laughs in this game that’s great for families, parties and groups! 3–14 players • Ages 10 and up • Playing time: 45–60 min
It is the early 1900’s and you are the owner of one of the fastest growing rail companies in the eastern USA. Expand your rail network as you connect cities in order to pick up and deliver more goods. Complete contracts and routes to bring in money to modernize your train. Upgrade your engines, tenders and railcars to transport the most freight. Build farther, transport more and amass wealth on your way to become 'King of the Rails'! 2–4 players • Ages 14 and up • Playing time: 60 min
ANSWER 6 EASY QUESTIONS WRONG TO GET IT RIGHT. Sounds easy? Well, it should be – except that there is a short time limit and that our brains are wired to give the right answer to an easy question. Still sounds easy? Well, then let’s add a rule that each wrong answer can only be given once. What!? Still too easy? Okay, then sometimes you have to give the right answer and sometimes the wrong answer. That should make it hard enough for you!
This game requires fast hands and fast reflexes. Roll the dice, quickly identify the missing colored shape and grab the matching cup. You will have to move fast since they are all up for grabs and the first to collect three cups wins the game. The game is for 2-8 players, ages 6+ and plays in 10-20 minutes.