In this game, children work together to solve world and human problems presented in a simplified way. Players are divided into simulated social groups (tribes, nations, etc.). Each group gets World Problem Cards and a share of Solution Cards. Through discussion, trade agreements and world councils, the players try to solve all the problems facing them. The debriefing session at the end allows for everyone to learn from each other. Together includes two decks of cards, grouping tokens and rules for teacher preparation, interaction and final evaluation. Launch date: 1971.