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Kooky Kroquet is a young and energetic company devoted to good wholesome family entertainment. We help provide safe and economical outdoor games for you and your family.

Kooky Kroquet was founded by Steve Corbin. Steve discovered the love of Croquet early and shared it with his family and friends. After more than ten years of creating his own obstacles for a home-brewed version of Croquet, he decided to share his best ideas with everyone.

Kooky Kroquet
Kooky Kroquet
Race your opponent through the course of the "poison" stake, then take them out one by one. Be the last player left on the field.
 
Your Kooky Kroquet set includes:

• 4 Banked Turns
• 2 Ramps
• 1 Loop-T-Loop
• 28 Colorful Flags
• Rules of the Game
Game Rules
Game Rules
1. The sequence of colors on the starting post determines the order in which players shall play. The top color goes first, etc. If more than one croquet set is used it is preferable to use one set with solid colored balls and the other with striped balls. In this case the solid color goes first followed by the striped ball before the next color is played.

2. At the beginning of the game the ball must be put on the line between the starting stake and the first wicket.

3. The ball can be struck with the face of the mallet or the side, but it must be struck and not pushed.

4. Every player has a right to an additional stroke after driving his ball through a wicket, successfully completing an obstacle, or striking an opponent's ball (kroquets). However, you may not repeat striking the same opponent's ball for an additional stroke without going through a wicket or completing an obstacle first.

5. A player driving his ball through both first and second wickets is entitled to two additional strokes, one for each wicket.

6. Every stroke counts if the ball moves, even slightly.

7. A player may, if he wholly misses the ball, strike again.

8. If your ball strikes your opponents ball and both go through a wicket or complete an obstacle, you may play through, but the kroqued ball must return and pass the wicket or obstacle under their own power.

 
9. If the player chooses to remain out of bounds until his next turn, another player may still hit (kroquet) off his ball in the out of bounds area, and he may be hit by "Poison" and taken out of the game.

10. A ball has successfully passed a wicket if it is more than half way through.

11. After completing all of the wickets and obstacles, the player returns and hits the starting post with his ball. He then immediately places his ball one mallet's head length from the post in any direction and awaits his next turn. He is now POISON!

12. Any POISON ball that hits a wicket or obstacle is "dead" and out of the game.

13. Any non-poison ball that is struck by a POISON ball is dead and out of the game.

14. In the event a POISON ball is struck by another POISON ball, the sitting ball that is struck is dead and out of the game.

15. A POISON ball does not get an additional stroke after hitting another ball.

16. The winner is the last ball remaining on the field after all other's are taken out of the game by POISON.

17. Alliances may be made between players, however, if you choose to have faith in the alliance, it is at your own risk. There is no penalty for breaking the alliance without notice!

 
 CONTACT INFORMATION:
KOOKY KROQUET
8820 NE 102nd Street
Vancouver, WA 98662-1423
Ph: 360-882-5833
Fax: 360-882-5833
http://www.kookykroquet.com
This ToyShow archives was last updated on 4/9/2007
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