ToyDirectory
May 5, 2024

TDmonthly Magazine

 


Kubit2me - Game

Passion for Fun Is Infectious

By Alison Marek

When my husband Brad and I decided to take the risk and move forward with our plans to self produce Kubit2me, we immediately started to sock away his commission checks so that we could fund the project without having to take out a loan or secure investors.  It cost us about $100K, which included costs for product development and design, attorney & other legal fees for patent, trademark and copyright protection, marketing and promotion, website design, and product inventory.

SHOESTRING LEADS TO CREATIVITY

As you can imagine, we’re on a tight budget.  Even though we’ve only been able to afford a 10x10 booth, that isn’t exactly in a “prime” location (I guess they typically put first-timers like us in the nosebleed section!), our goal is to convey the fun, physical, and socially charged elements that are Kubit2me!  We’ll be using plenty of colorful plush, and tossing around tons of Kubit2me’s.  The great part about Kubitme is that we can accomplish our goal with lots of creativity and little money!

IT’S ALL ABOUT NETWORKING!

Mary Kay Russell, inventor of the tossing game Kubit2me, tells how her passion for her product brought lots of help her way.


What’s been truly amazing through all of this is the way family and friends rally around to help out any way they can!  As our excitement about the idea for Kubit2me grew, so did the excitement of those close to us. 

Here are a few examples:
 

OUR GOALS FOR TOY FAIR

By exhibiting at Toy Fair, we hope to develop contacts within the toy industry at all levels, including buyers, sales reps, comparable manufacturing companies, etc.  We’re also hoping stimulate media buzz for Kubit2me.  We plan to accomplish this by distributing press kits and product samples major newspapers in key areas of the country.  We have not hired a PR agency to help us in this endeavor, but we’ll considering it based on the feedback we receive from Toy Fair. 


Kubit2me Now You're Talkin' by KUBIT2ME INC.

Kubit2me Now YouThis game for two to eight players makes communication more physical, exciting and fun. Participants toss the 6” bright orange plush cube to one another and answer thought-provoking questions from cards that they pull from Kubit2me’s denim pockets. A perfect game to play with friends, at family parties or at just about any group get-together, this non-competitive game comes with 99 friendship stickers and encourages open and honest communication about topics that affect our everyday lives, such as relationships, beliefs, opinions, memories and more. It even has a secret compartment for storing cards and stickers. This product received a 2008 Preferred Choice Award from Creative Child Magazine, a 2008 Award of Excellence and Editor's Choice Award from The Toy Man, and was named one of Dr. Toy's Best Picks 2009. Launch date: September 2007. (Watch the Kubit2me Now You're Talkin' Video Watch Video) 10/11/2007 (MSRP: $24.99; Age: 10 and Up)


Kubit2me Truth or Dare by KUBIT2ME INC.

Kubit2me Truth or Dare by KUBIT2ME INC.This game takes personal, shocking and silly truths and tricky, crazy and outrageous dares to a whole new level. To play, two to eight players toss a soft, 6” plush cube and answer questions or perform dares listed on cards inserted into Kubit2me’s embellished denim pockets. Kubit2me is available in a choice of pink, purple, blue or green. It comes with 44 game cards and 35 glitter bracelets that players retrieve from Kubit2me’s secret compartment and wear to display their points. “Its soft, yet energized, kinetic element, combined with its fun and engaging game variations make Kubit2me a unique form of entertainment by encouraging social interaction and face-to-face communication with a physical twist,” President Mary Kay Russell of Kubit2me told TDmonthly. Launch date: September 2007. (Watch the Kubit2me Truth or Dare Video Watch Video) 10/11/2007 (MSRP: $24.99; Age: 8 and Up)


Kubit2me Lil' Scholars ABC's & 123's by KUBIT2ME INC.

Kubit2me LilThis game for two to eight players makes communication more physical, exciting and fun as participants toss the 6” multi-colored plush cube to one another and pull cards from the denim pockets. Designed to encourage self expression, develop motor skills and hand-eye coordination, it introduces kids to their ABCs and 123s through plenty of energy-charged social interaction. Complete with 26 alphabet cards, 20 number cards and 108 colorful reward stickers, it even has a secret compartment for storing all game components. This product was named one of Dr. Toy's 100 Best Children's Products 2009 and 10 Best Socially Responsible Products 2009. Launch date: September 2007. 10/11/2007 (MSRP: $24.99; Age: 3 to 6)


Kubit2me Lil' Scholars All About Me Bonus Box by KUBIT2ME INC.

Kubit2me LilDesigned to extend play with the Kubit2me Lil’ Scholars game, this box includes 60 All About Me Cards featuring fun and engaging games that help children learn about body parts and emotions, plus 135 reward stickers. Launch date: September 2007. 10/11/2007 (MSRP: $8.99; Age: 3 to 6)








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