Hasbro’s VideoNow Set to Debut
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September 2003 | Vol. II - No. 9

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Hasbro’s VideoNow Set to Debut


Sponge Bob Squarepants 3-Pack

Odd Parents Disc

VideoNow Player

With the fourth quarter around the corner, Hasbro is betting that fans of popular children’s properties like Sponge Bob Squarepants and Rugrats will drive sales of their new portable DVD system.

This month Hasbro’s Tiger Electronics is scheduled to nationally debut VideoNow, the first-ever portable personal video player. Retailing at $50, each player comes in either titanium or cobalt, and VideoNow's 4”x 6” pocket size is expected to create a splash during the Holiday season.

The VideoNow players feature a black and white LCD screen with 16 levels of grayscale and an 80 x 80 pixel resolution. Audio is provided by a self-contained speaker that delivers crisp sound, though the player also has an audio jack for headphone or speaker use.

Each VideoNow player comes with a VideoNow samples disc featuring over a half dozen excerpts from some of today’s popular shows. Additional software titles—the first batch of titles numbers 24—and a full line of VideoNow accessories including a handy carry case, snap-on lamp (for night viewing), disc organizer, headphones and more are also available.

The VideoNow proprietary video discs—retailing at approximately $7.99 each and $14.99 for three-packs—will offer the hottest names in children’s entertainment, including Sponge Bob Squarepants, Rugrats, Hillary Duff, American Idol and more. Each VideoNow disc plays a full episode—up to 30 minutes of programming on each disc.

Despite all the media hype (Tween queen Duff has been the public face of the new system in Hasbro’s ads.), VideoNow still has some stiff competition. Sony is developing a portable version of its popular PlayStation system, the PlayStation Portable, that will play video and music in addition to games.

Hasbro already faces an uphill battle from Nintendo in the lucrative personal entertainment market. Nintendo's Game Boy Advance SP also targets an audience of ages 4-14, with a similar price tag. Four electronics companies have developed technologies that use the Game Boy Advance SP system to play anything from cartoon shorts to full-length blockbuster movies in 40-minute segments.


 
 





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