Each of the 16 pieces has 4 different attributes. The aim is to line up 4 pieces which share the same attribute. The problem is players can't choose which piece they're going to play - their opponent chooses for them.
The aim is to reach the other end first. The problem is that each opponent puts up fences to slow the other down. Not to worry, there's always a way out. But who will find the shortest route? Created by Gigamic; exclusively distributed through Back Alley Traders in the USA. Awards: May 2012 TDmonthly Top Toy Award. Why it won: This beautifully designed wooden strategy game has won several prestigious awards already in the US and in Europe. It also has great user reviews on Amazon.com. TDmonthly staff who saw the game demoed at Toy Fest West 2012 were impressed. Other awards: 1997 Mensa Select Top 5 Best Games; Games Magazine Game of the Year 1997; Best Bet of the Toy Testing Council 1997; Prix d’Excellence des Consommateurs; Consumer’s Toy Award 1997 Quebec; Spelgut 1997; Grand Prix du Jouet 1997; Games Magazine “Games 100 Selection” 1998; Games Magazine “Best Games.” — As of 4/10/2012 this product had 4.8 out of 5 stars from 25 reviews on Amazon.com.