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Most-Viewed and Related Articles:
Video Games
 

Most-Viewed Articles (last 3 months)

1.Video Games: Year-End Projections
February 2009 was the last month in which the video game industry in the United States showed growth. That is why everybody was eagerly anticipating September as the first month in which this negative spell would be broken,...

11/1/2009






Most-Viewed Articles (last 12 months)

1.Toys in the News: 7-31-09
Amid a harsh economic climate, Reed Elsevier has put multiple Reed Business Information trade publications, including Playthings and Kids Today, up for sale...

7/1/2009



2.Old Games See New Competition
It is rare that a large retail chain totally controls a lucrative product segment, but this is definitely the case with GameStop and its used game business...

5/1/2009



3.From the Big Screen to the Toy Aisle
Just as a movie starring an A-list celebrity will bring in big bucks opening weekend, toys tied to famous licenses can also have smashing premieres. Experts warn, however, that it’s important to be smart when buying...

6/1/2009






Additional Articles (from most recent)

1.Video Games: Year-End Projections
February 2009 was the last month in which the video game industry in the United States showed growth. That is why everybody was eagerly anticipating September as the first month in which this negative spell would be broken,...

11/1/2009



2.Toys in the News: 7-31-09
Amid a harsh economic climate, Reed Elsevier has put multiple Reed Business Information trade publications, including Playthings and Kids Today, up for sale...

7/1/2009



3.From the Big Screen to the Toy Aisle
Just as a movie starring an A-list celebrity will bring in big bucks opening weekend, toys tied to famous licenses can also have smashing premieres. Experts warn, however, that it’s important to be smart when buying...

6/1/2009



4.Old Games See New Competition
It is rare that a large retail chain totally controls a lucrative product segment, but this is definitely the case with GameStop and its used game business...

5/1/2009



5.OnLive Threatens Video Gaming As We Know It
After a stellar 2008, the video game market is entering choppy waters. January and February were still decent, according to the numbers, but the advent of OnLive and the expansion of used-game sellers are likely to shake up sales in the near future...

4/1/2009



6.Video Games Enthrall With Tales and Technology
New technology and expanding storylines are drawing in fans of video games this year. The best and the brightest are those that grasp the prevailing technology and take players to the worlds they want to visit...

3/1/2009



7.Have Music Video Games Strummed Their Final Chord?
When Activision Publishing’s “Guitar Hero III” and Harmonix Music System’s “Rock Band” were released last year, the consensus of opinion was that a new genre had been born...

12/1/2008



8.Even Video Games Can’t Win Against Crushed Economy
The NPD numbers that came out for the video game space in October did not make for nice reading. After a disappointing August, September recorded negative growth rates for all three main categories: software, hardware and accessories...

11/1/2008



9.Music Gives Video Games “Rock” Solid Standing
After an incredibly strong seven months, and with August looking equally good, video game producers and retailers are looking forward to the next four months with trepidation...

9/1/2008



10.Women and Tweens Flock to Nintendo’s Wii
I thought it timely to take a closer look at the Nintendo Wii consumer and how he or she is different from the Microsoft Xbox 360 or PS3 consumer.....

8/1/2008



11.Have Virtual Playgrounds Played Out?
At the beginning of the year, I said in my article “Is All This Talk About Webkinz Good?” that the top six virtual playgrounds were beginning to face challenges.....

8/1/2008



12.Video Game Market Beats Economic Odds
June saw an increase for hardware at a 54.3-percent clip, software at 60.6 percent and accessories at 25.4 percent. The entire category grew by a dizzying 57.2 percent. Growth rates in both hardware and software continued to accelerate...

7/1/2008



13.Video Game Market Sees a Slowdown
June 19, 2008 – I have again analyzed the NPD data that has just come out on video games. The information tallies pretty well with my own retailer panel data and with what the buyers tell me......

6/1/2008



14.Lurking Danger for Video Games
Video games and the companies associated with them — console makers, game publishers and retailers — are on a roll...

5/1/2008



15.Video Games are Nothing to Cry Over
Analysts have been crying “woe is me” all week, looking at the April numbers for video games from the NPD Group and lamenting that the end is nigh...

5/1/2008



16.Where Will Wii Be?
In January I published several buyers’ best guesses as to the most promising video games for the year. In the last column of the chart below are updates of what has happened since...

3/1/2008



17.Gamers to Buy Software First, Consoles Second
Buyers at the large video game retail chains recently predicted that although consoles drove software sales in 2007, the converse will occur in 2008 as soon as supply of the Nintendo Wii catches up with demand...

1/1/2008



18.Mass Market Spy: DVD Board Games Aim for Families
DVD games are bringing families back together and showing kids there's more to entertainment than a control console...

1/1/2007



19.Mass Market Spy: Elmo and Wii Led Santa's Sleigh
As early as mid-November, the research team at The National Retail Federation released their predictions of the hottest mass-market toys...

1/1/2007



20.Protect Video Games Before Finishing
The video game market was estimated at a record $28 billion in 2005. At the same time, the industry believes it lost more than $2.4 billion to global piracy...

12/1/2006



21.Number One … With a Video Bullet
Today, according to ASCAP (American Society of Composers, Authors and Publishers), the fastest rising market for royalties in the music business is licensing “name” stars’ songs to the hottest new video games. TDmonthly Magazine looks at this trend and what it means to retailers...

11/1/2005



22.Retailer’s Choice: Selling Violent Games to Minors
As video games continue to grow increasingly violent — and popular — retailers must choose between easy sales and parents’ trust when determining whether to sell games to minors...

8/1/2005



23.Online Gaming: A Whole New World
Still in its relative infancy, online gaming represents a small but growing piece of the gaming industry’s pie...

8/1/2005



24.New & Notable Toys: Video Games
Check out these new and noteworthy toys...

7/1/2005




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