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Articles by Kristin Abraham


Authoring a Solid Game Plan: U.S. Games Systems (9/1/2005)
Even tarot cards couldn’t have predicted the road followed by U.S. Games Systems Inc.’s chairman and CEO, Stuart Kaplan.

TDmonthly’s Top 10 Most Wanted RC Toys for Girls (7/1/2005)
Radio-controlled vehicles are becoming ever more sophisticated, even employing robot technologies in their designs. There are plenty of products designed just for girls, but many of these toys are genderless.

Wild Heart Ranch Rides with the Big Boys (6/1/2005)
The little company Wild Heart Ranch is making quite a ripple in the sea of toy manufacturers.

The Princess Tween (6/1/2005)
In 2004, the animated film “Shrek 2” grossed $436 million, making it the top seller of the year and the third biggest blockbuster of all time. What was the secret behind this cash cow? It was, of course, Fiona, the beautiful princess ogre.

TDmonthly´s Top 10 Most Wanted Plush Baby Toys (6/1/2005)
Cuddly stuffed bears have been a hit with children since they first appeared in the 1890s.

TDmonthly´s Top 10 Most Wanted Interactive Plush Products (6/1/2005)
Twenty years after Teddy Ruxpin first hit the market, plush producers are still at it, developing cuddly buddies with increasingly advanced levels of artificial intelligence.

TDmonthly's Top 10 Most Wanted Travel Toys (5/1/2005)
Children can pick up one of these activities and enjoy a stimulating escape en route to a destination.

TDmonthly´s Top 10 Most Wanted Action Figures (5/1/2005)
This summer is chock-full of potential blockbusters with action figure tie-ins.

Top 10 Most Wanted Traditional Sporting Toys (5/1/2005)
Who can forget playing Frisbee or tossing a Nerf football when they were a kid?

Die-Cast Airplanes Get Boost From Modern Wars (4/1/2005)
Die-cast aircraft models have been around for at least 80 years. While World War II models have ruled this business with an iron fist for many years, modern war birds are finally making their way to the forefront of prized collections.

TDmonthly’s Top 10 Most Wanted Bead Kits (4/1/2005)
Beading has spread like wildfire and the beading supply industry is at its peak. The popularity of beading has led to a veritable explosion in beading kits, giving the market a multitude of quality options.

TDmonthly’s Top 10 Most Wanted Licensed Games (4/1/2005)
2004 was a banner year for child-driven movies and television shows. Characters from these stories have been ubiquitous, as their creators tackle every marketing corner available. Games provide a logical tie-in, resulting in a plethora of “must-have” licensed games for little ones.

TDmonthly’s Top 10 Most Wanted Boys´ Pretend Play Apparel (3/1/2005)
In the world of toys, dress up and pretend play pushes children into the active realm.

TDmonthly’s Top 10 Most Wanted Girls’ Pretend Play Apparel (3/1/2005)
Dress up is reaching an all-time high among little girls.

Peg Pérego Gets Kids’ Motors Running (2/1/2005)
Law dictates a person must be 16 to drive – but not the vehicles manufactured by Peg Pérego. The company’s battery-powered vehicles’ popularity is growing at NASCAR speed as kids everywhere zip around on everything from ATVs to John Deere Gators.

TDmonthly’s Top 10 Most Wanted Dolls
The research for this article was compiled by December 10, 2004. Interactivity and electronics are the season’s buzz words -- dolls are incorporating both these trends to encourage play. Movie tie-ins are also a huge trend. As parents pick up the first “American Girl” movie or Barbie’s big screen adventure, children are desperate to add these new characters to their collections.

TDmonthly's Top 10 Most Wanted Girls´ Plush
The hottest toys of previous seasons have successfully combined interaction and cuddliness and created rage sensations among tots and parents alike. According to Michelle McLaughlin, director of retail development for Nickelodeon Consumer Products, interactive plush is on the rise. This year, these toys are tackling some difficult tasks including singing, walking, dancing, and even potty training.

TDmonthly's Top 10 Most Wanted Girls Arts and Crafts
According to Stevanne Auerbach, Ph.D./Dr. Toy “Children learn best through play.” Whether they are playing a game, drawing, reading, running or building they are learning by experiencing the world around them. Some manufacturers are even working to incorporate the ever-changing world by adding electronic interaction and digital activities to arts and crafts projects.

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