The following product descriptions were mainly supplied by manufacturers but may have been modified by TDmonthly staff members. (The date displayed at the end of each product description is the date the description was first created.)
To see more products in this category, please click on the Toy Product Search link in the upper right hand corner and click on "Advanced Search" to search by category.
The following product summaries were mainly supplied by manufacturers, who selected their top product per product category to highlight in 2005.
INK'D The Tattoo Guessing Game by HAYWIRE GROUP This isn't your grandma's drawing game, this is INK’D™ - the drawing game where your body is the canvas. Choose an INK card, a BODY card, and then choose the player you want to ink. That's right, you're gonna draw a tattoo on their body! Players race to guess the tattoo to earn points. In the party game where everyone gets to TATTOO and be TATTOOED, HOW WILL YOU LEAVE YOUR MARK? 3/18/2015 (Price: $14.99; Age: 17 and up)
The Hare and The Tortoise by IELLO The Hare and the Tortoise is a card-driven betting game about animal racing loosely based on one of Aesop's Fables.
6/19/2014 (Age: 7 and up)
Spot it! Freeze by BLUE ORANGE GAMES Everyone’s favorite card game has gone sub-zero! Spot it! Freeze pits players against an electric timer and heats up the match fueled frenzy with three new games. Players race against the clock as they search for matches between temperature charged symbols, all while looking for their chance to freeze their opponents. Depending on the game, the clock can grant an advantage or cause a hair-pulling drawback. Beat the freeze to win! The handy timer opens up to store the playing cards. 5/14/2014 (Age: 8 to Adult)
Scheming and Skulking by GRANDPA BECK'S GAMES Scheming and Skulking, is an exciting card game where every hand can be a winning hand... if you play your cards right! It is a "trick taking" game, which means that each turn, each player, plays one card. The highest numbered card, or the most powerful special Pirate card played will win. This is called "taking a trick." Each hand players look at their cards and then create a Scheme as to how many tricks they will win. With a "Yo Ho Ho," players simultaneously bid how many tricks they will win. Those bids are recorded on the included score pad. Players continue to Scheme to make sure they win exactly how many tricks they bid. If you get your bid you score. If you win more, or less, than you bid, you loose points. You never know which cards are skulking out there that might thwart your scheme because there are always some cards not dealt out. The five powerful PIRATE cards, the adaptable TIGRESS card, and the all powerful SKULL KING card may, or may not be Skulking in another player's hand. There may be many, or few JOLLY ROGER cards dealt, which are the valuable trump cards. Getting your bid is a dynamic challenge that makes every hand of every game dramatic and interesting. If you have and escape card, it allows you to avoid taking a trick. This is especially helpful when you bid to win zero tricks. Yes, in this game you can win by loosing! Every hand, whether you have high or low cards, can be a winner, If you play your cards right! There are many ways to score bonus points that allow you to come back from behind, or to quickly shoot ahead. You are always in the game, no matter what cards you are dealt. Scheming and Skulking will become a new family favorite for you, just as it is the all time favorite of Grandpa Beck and his family. This award winning game will never cease to entertain and challenge. It is the winner of several awards and now licensed for distribution in a Euro version now available in Europe and Russia! 4/1/2014 (Price: $12.99)
Paddy O'Shea's Golf Card Game™ by PADDY O'SHEA'S GOLF CARD GAME LLC "Paddy O’Shea’s Golf Card Game™," a new card game that is more fun than Uno and more challenging than Hearts! It is a great, new, unique game that golfers and card players find fun and challenging. It emulates golf in many ways; the lead goes back and forth; it is stimulating, exciting, at times frustrating and the object of the game is to score as few points as possible. The game is easy to learn, and unpredictable in its play. Strategy, skill, and luck are involved. The game consists of nine hands (“Rounds”) and usually takes 40 to 50 minutes to play a game. Most players want to play more than one game! Paddy O’Shea’s Golf Card Game is designed to be played by 2 to 6 players ages 10 and up. 2/12/2014 (Age: 10 and up)
Kwizniac Kidz by THE BRAND CAFE / KWIZNIAC Challenge kids' powers of deduction and their ability to think on their feet with this giant box of brainteasers. Made to be played at home, on the road, or on a family vacation, this set-up-free game is chock-full of cards that each contain 5 tantalizing clues that lead the player to just one correct answer. The opposing team or player draws a card and reads the 5 clues one at a time (starting at the fifth one), giving the guesser just 10 seconds to answer before reading the next fact. Clues progress in order of difficulty, where each factoid is easier to decipher than the previous one read. Sure to challenge your pint-sized competitor, this fast-paced game puts the pressure on the guesser since the number of points received for a correct answer decreases as he or she progresses through the clues. The player or team with the most points wins.
12/20/2012 (Price: $12.99; Age: 7 to 12)
Build-a-Bike by EDUCATION OUTDOORS A fast and fun family card game where each player races to build the largest fleet of Schwinn bikes! Be the player that builds the most bikes with the highest point value. Must have the following cards to build a bike: One tire card, One Frame card, One Seat card, One Handle Bar card and one Helmet card. Launch date: March 2013. 12/18/2012 (Price: $5.99; Age: 6 and up)
Kaijudo Evo Fury Booster Pack by WIZARDS OF THE COAST Booster Packs are blind packs that each contain 9 cards - plus a code card in each pack. Launch date: November 13, 2012. 11/15/2012 (Price: $3.99; Age: 8 and up)
No Speed Limit by PRESSMAN TOY CORP. It’s the fast-action domino game. Start with one tile in the middle of the play area. At the same time all players start matching their tiles to tiles that are in play as they race to be the player to get rid of all their tiles first. It’s fast, frenzied family fun with 3 levels of play! For 2 to 4 players, ages 6 and up. Contents: 49 tiles, rules. Launch date: February 2012. 10/25/2012 (Price: $12.00; Age: 6 and up)
Rise or Fall by FOXMIND GAMES They’re all there! The Goths, the Geeks, the Jocks and Cheerleaders are all vying to become the top clique in school. Players must chart their own path to the top of the popularity ladder by deciphering their opponents’ intentions. Each turn, players play a single card. They can either attack or choose to defend their clique. But they must watch out; if they make a mistake they’ll lose their popularity. Launch date: 2012. 10/18/2012 (Price: $19.95; Age: 7 and up)